Neurofeedback interventions such as Virtual Reality and other brain-computer interfaces have reduced symptoms in children with Autism Spectrum Disorder via the self-regulation of brain rhythms.
Currently, Neurofeedback for the management and treatment of ADHD and Autism requires an outlay of thousands of dollars, travel to and from clinics, lengthy sessions, and can take years to see improvement.
Cortex neurofeedback BCI headsets are an inexpensive in-home device designed to enhance the user experience and speed up recovery and improvement time.
The Cortex headset is fully adjustable for ease of use and is suitable for all shapes and sizes including children and adults. The materials that make up the headset are lightweight with soft cushioning allowing for added comfort.
The Cortex BCI headset interacts with a user's brainwaves and an app or game. An example game could be a ball rising or falling. The user is asked to move the ball with his or her brain. As suitable brain activity increases, the ball rises whereas unsuitable brain activity slows the ball down.
Neurofeedback is a way of training the brain. Our BCI headset use neurofeedback with apps and games to help transform unhealthy or undesirable brainwave activity into healthy, organised activity.
For the almost 1 in 5 Australians affected by brain disorders such as acquired brain injury, learning disabilities, stroke, ADHD and autism, their brain disorder is a lifelong affliction with limited therapeutic interventions available and a significant social and economic cost to the affected individuals and their family members.
The Cortex team is developing high-quality wireless headsets that measure brain activity in a similar fashion to the operation of an MRI but without the need for powerful electromagnets. We are also developing neurofeedback game software for use on Android, IOS and PC.
Users of our headset are guided by a form of biofeedback that was previously not available to them. Instantaneous information about changes in their brain’s electrical activity. Real-time brain activity is compared to optimal healthy brain activity and the user receives a “reward” within the game when their brain activity moves towards optimal activity. Neurofeedback is a field of neurorehabilitation that has been increasingly explored and tested by researchers worldwide. Neurofeedback was recognised worldwide as an effective clinical treatment for ADHD in 2019 and is becoming established as a non-invasive yet effective tool for treatment of a wide range of neurological conditions.
The goal of this project is to build technology that allows people to effortlessly harness the potential of neurofeedback in reducing symptoms of neurocognitive conditions including Autism, ADHD, Alzheimer’s, dementia, depression and epilepsy.